Forbidden Memories Project Management
Introduction and deliverables
Our project consists of three different deliverables:
- Creation of the game engine and the first version of the website with a delivery date of 30/03/2023.
- Creation of the beta version of the game with a delivery date of 11/05/2023.
- Creation of the final version of the game and the website with a delivery date of 15/06/2023.
Planification
If the project direction is composed of three main deliverables. Our planning is broken down into five major periods:
- Project initiation and kickoff ✅
- Creating the beta version of the game engine as well as working on the first version of the website ✅
- Completing the game engine to integrate all the tools to create the game as well as its functionalities
- With the help of the game engine, develop the expected levels and features requested by the players
- Deliver the final version of the game, after testing and minor improvements, as well as the final version of the website
Key Objectives and Sprint definition
We will work using agile methodology, while being structured according to the key points of the project expressed above and our intermediate deliverables.
Our sprints have a duration of 1 week and upcoming tasks are planned for the next 2 weeks. Thus, at all times, our team knows the status and tasks to be performed for the current sprint as well as the n+1 sprint.
In addition to this, each sprint is defined by a key objective to understand the theme of the tasks to be performed. Below is the list and definition of sprints until final delivery of the project deliverables.
Logbook
Date | Duration | Taks | Author |
---|---|---|---|
01.03.2023 | 04h00 | Creation of beta game website and creation of three little games. | Benoît |
03.03.2023 | 03h00 | Initial creation of the original game script | Valendin and Benoît |
01h00 | Setup 3 repositories on GitLab for webiste, beta game and game | Benoît | |
09.03.2023 | 02h00 | Meeting: Coordination for setup the development environment on team members computer and internal discussion about the art game direction | Group |
02h00 | Logo creation of the game | Francesco | |
10.03.2023 | 03h00 | Website initial creation and design from the template | Francesco and Leticia |
10.03.2023 | 02h00 | Writing of the text content of the website | Valentin |
12.03.2023 | 01h00 | Add template to all the pages | Leticia |
13.03.2023 | 01h30 | Team meeting: Presentation JavaScript and Presentation Website(HTML and CSS) | Group |
15.03.2023 | 01h00 | Added some text for the HTML page | Valentin |
22.03.2023 | 01h00 | Team meeting: Define the task of each team member | Group |
02h00 | Add dark/light mode on the website | Leticia | |
23.03.2023 | 02h30 | Create all flow page graphics | Benoît |
25.03.2023 | 03h00 | Create and add content to "Description" page | Francesco |
26.03.2023 | 03h00 | Create and add content to "Sketch" page | Leticia |
03h30 | Create and add content to "Homepage" | Valentin | |
02h00 | Create and add content to "Flow" page | Benoît | |
01h00 | Team meeting: Check modification on the website | Group | |
28.03.2023 | 02h30 | Improve content of the "Homepge" | Valentin |
01h30 | Team meeting: Help to improve the homepage | Valentin and Benoît | |
01h00 | Team meeting: Helpt to improve the homepage | Valentin, Benoît and Leticia | |
10-30.03.2023 | 16h00 | Designing and creation of the website, bug fixing | Francesco |
10h00 | Designing and creation of the website, bug fixing | Leticia | |
05h00 | Bug fixing | Benoît | |
40h00 | Study, design and implementation of the game's JS code | Benoît | |
31.03.2023 | 00h15 | Remove unused ressourcees, code optimisation | Leticia |